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Testament: Roleplaying in the Biblical Era - Green Ronin | 3rd Era | blogger.com
Testament gives you everything you need to immerse yourself in the Biblical Era, including: A dozen new core and prestige classes, including the Levite Priest, the Egyptian Khery-heb wizard, and the Desert Hermit. Over 30 new monsters, including Nephilim, Tempter Devils, and Zebub-Spawn. Over 50 new feats and over new spells/5(12). Mythic Vistas - Testament - Roleplaying in the Biblical Era by Azamor - Free ebook download as PDF File .pdf), Text File .txt) or read book online for free.5/5(3). Introduction posted by ZeeToo Original SA post. Testament: Roleplaying in the Biblical Era, part 1 The year was The same year, in fact, that D&D upgraded from 3rd edition to The same month, in blogger.com as it was hitting shelves, its necessary core rules were getting an upgrade, just enough to break easy compatibility.
Testament roleplaying in the biblical era pdf download
But, honestly, I'm not fully equipped to look at this as a comparative religions course or anything. I'm just here to roll some twenty-siders. Testament: Roleplaying in the Biblical Erapart 2 Chapter 1 opens with us being told that there are only two real differences between core 3rd edition and Testament character creation: GM picking campaign era, and the player picking his character's nationality and character flaw.
Pretty much the case. Roll with it, testament roleplaying in the biblical era pdf download. Each of the nine listed eras has two paragraphs: one describing the general state of the world, and the other talking about what sort of adventures fit it well.
I approve! The only era that has special rules, at least here, is the Antediluvian era, where age categories are multiplied by ten. On to the nationality. Nationality is Babylonian, Canaanite, Egyptian or Israelite. Each gives some idea of what they're like, what they speak, and what classes they can be.
I include an example of that, chosen for the note I circled. It amused me. PCs also get a Flaw in Testament. It's not the anti-feat of some other supplements, nor is it optional.
Pick your character's big issue. Roleplay it at least somewhat. They range from being deceitful to racist to lecherous to vain. If you can pass an intelligence check, you can get your point across through the language family while not sharing a language. Pretty neat, if only Comprehend Languages wasn't already testament roleplaying in the biblical era pdf download itself. Literacy is also inverted from normal: you're illiterate unless you take knowing how to write as a language slot or drop skill points on it.
Priests and arcane casters don't have testament roleplaying in the biblical era pdf download. On to classes! Again, each nation background has its own list. Some are core classes and prestige classes, and this book has new and replacement classes as well. Israelite classes are first, since they're the usual PC option. The first up is Levite Priest. This class replaces the cleric.
Their spellcasting is They don't prepare spells: they cast like a sorcerer whose list of spells known is "all cleric spells", but on a better-than-cleric schedule of slots They just have to pass a piety check to do so, but we don't know how that works, yet, testament roleplaying in the biblical era pdf download, so I don't know if that's trivial or almost impossible. The downsides: no Evil magic, no planar travel, no raise dead, and no non-lifesaving spells cast on the Sabbath.
An easier check is needed to cast certain spells labeled "difficult", basically for being too flashy for the Lord who hung around Egypt and Sinai being about as subtle as a volcano, testament roleplaying in the biblical era pdf download. Possibly in an oversight, the list of difficult spells includes a couple of spells excluded from their lists, like Death Knell.
So if you're willing to sacrifice your camel gpthat's worth two level 9 spells and a level 2. Probably not the largest drain on a character's finances. Questing for the Lord can sidestep this, too. Now, their other class features: turn undead is replaced by turn demon-possessed, which is functionally the same barring its find-replace change.
Speak with Serpents, at the same level, lets them also always talk to the same and use stuff like Charm Person on them no matter their creature type. Plague level 13 gives them Battlefield Inspiration level 15 ties into what looks to be a mass combat system I haven't dug into yet.
Turn or Rebuke Dragons level 18 just adds dragons to their turning targets. Their capstone, Shield of the Lord level 20 only comes into play when someone kills them. The killer gets hit with Bestow Affliction. The priest is still dead. It has a pretty clear role in the setting and is set up to match it well. Probably too powerful a cleric that can spontaneously cast wizard spells? Next time: I'll go through more of the classes, maybe all of them with a more general overview.
I wanted to disassemble this one because I think it's one of the neatest and as an example of what the rest look like, but that might wear thin unless you really want to see the guts of an old d20 game and how the classes match up. Let me know if you have an opinion! The same monthin fact. Just as it was hitting shelves, its necessary core rules were getting an upgrade, just enough to break easy compatibility.
So that was good. Testament is It's subtitled "Roleplaying in the Biblical Era", but with rules and campaign information set around Israel, Caanan, Egypt and Mesopotamia, it's pretty much exclusively about playing as Israelites between when they were led out of Egypt and when the countries of Israel and Judea were overrun with token efforts about other times.
It's about playing as judges and warrior-kings with God's let. You won't find any real support here to let you adventure with or after Jesus. I haven't read it all that thoroughly, yet, but I'll be going over things as I post about them Yeah, I'm not going to commit to getting all the way through this, because this testament roleplaying in the biblical era pdf download one of the ugliest layouts I've ever seen in a book: The header font is really ugly and not all that readable at a glance D vs P is a really bad example and the rest of the text is It's pages of miniscule writing.
There is a bit of art in here, all black-and-white because this is not a color book, but it doesn't do much to make the book feel any more welcoming. With that out of the way, it's time to take a look at what the book gives us.
It starts with a fairly odd collection of assumptions: we're given Moses' levels the first three were paladinthe fact that various gods all exist and have equal power over their own followers what? Oh, the first among equals for our clerics and priests to worship is, of course, the god of Israel.
Next time: We see about making a 7, year old Egyptian elf desert hermit. This is the Israelites' answer to the bard. They get less skill points but medium armor and all martial weapons. If you can't read it Now, on to their other features. They don't have the equivalent of Bardic Knowledge and only roughly get Bardic Music. Can you say "situational"? Situational is being very nice. So, testament roleplaying in the biblical era pdf download, you know, basically the psalmist's psalms are not as easy to spam as bardic music, testament roleplaying in the biblical era pdf download, with the clear intent of being more powerful in exchange.
Psalm of Fortitude level 8 gives allies fast healing 3. Psalm of Travel level 12 is a movement speed boost. Chorus of the Lord level 14 lets you use back-up singers to bump up your effective caster level for spells, which is awesome and I love it. Overall, it's a roughly comparable match to the bard, while hitting its theme well.
With Levite Priest, that's the Israelites' unique base classes. They can also be Fighters, Paladins, Rangers, Rogues, Sorcerers and Testament's unique Spy class that's at the back of the class section for everyone to share. They get some prestige classes from the DMG, but of more interest to us are their unique prestige classes. In exchange, he can up his strength for brief moments, reroll and pick damage, buff up Cleave and get some tolerable critical-based buffs.
It's a good class if you think the fighter is a good class. It won't win any awards otherwise. Of course, you do have to keep to the Lord's commandments. As the game tells us "Not all have teh [sic] fortitude to truly walk the path of the champion of Israel".
This book is Prophet is the supposedly awesome prestige class for those who truly serve the Lord as his heralds. The permissible resurrection states that the character can only have one dead-raising spell prepared at a time. That is The only classes that can qualify for this prestige class and have any raise dead spell are the Levite priest and the psalmist, neither of whom prepare spells. That's the last of the Israel-specific classes; next time we'll look at the setting's wizard variants for the other cultures; the stock wizard has no place in Testament, it seems.
She selects and casts domain spells as per other testament roleplaying in the biblical era pdf download. She also gets the granted powers of both her selected domains. A qedeshot of Asherah may select Water and a qedeshot of Ishtar must select either Destruction or War for her second domain.
The generic base class for all the nations in Testament is the Spy. You might have noticed, if you were paying unusually close attention, that there are no barbarians, druids or monks in Testament.
Well, 'tough luck' on the first two. I guess really angry guys don't match wrathful gods or something? Barbarians really should be in.
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, time: 53:13Testament roleplaying in the biblical era pdf download
Testament: Roleplaying in the Biblical Era is ©, Green Ronin Publishing, LLC. Art is © by the There are a number of approaches that we could have take to roleplaying in a Biblical setting. We could have tried to make this into a game targeted specifically at . Introduction posted by ZeeToo Original SA post. Testament: Roleplaying in the Biblical Era, part 1 The year was The same year, in fact, that D&D upgraded from 3rd edition to The same month, in blogger.com as it was hitting shelves, its necessary core rules were getting an upgrade, just enough to break easy compatibility. Testament: Roleplaying in the Biblical Era (PDF) A Biblical-Era Setting Sourcebook for 3rd Era Games By Scott Bennie Format: page fully-bookmarked PDF distilled from source files A MB download Version rules-compatible You've Read The Book, Now Play The Game! There were giants in the Earth in those days, and.
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